Fiuto: from a research project to a delivered feature

Research that changes the roadmap still has to survive delivery: a brief agreed, the work planned and broken into tickets, any new surface designed, the result tested before it goes live. This part follows one research outcome through that sequence with a single orchestrator, from the project in the tracker to a build on staging within a working day. The agent delivers what the plan describes; the states the plan did not describe still have to be found by using the feature.

Role
Founder
Year
2026
Team
Solo, with Claude Code
Shape
One run, about six hours from the Linear project to the feature on staging

Context

The previous part showed a research finding reopening a roadmap decision: I had left sharing out of insights, the analysis the AI writes from a study’s results, and the competitive research reversed that, since the sharing components already existed for studies and launches. This part follows the resulting project through delivery: a Linear project handed to a build agent, and about six hours later the feature running in staging. In most teams that chain of briefs, plans, tickets and reviews is owned by different people; here one orchestrator runs it end to end, and the article covers the points at which it turned back to me and what I found when I used the feature it delivered.

From the project to staging

Between the project in Linear and the feature on staging there were six steps.

  1. A brief, reviewed and locked before anything else starts, so that research and planning work against an agreed scope.
  2. Research into how the product and comparable tools already handle the job, so the plan reuses what exists, here the sharing treatment already built for studies and launches.
  3. A plan broken into phases and tickets and reviewed before the tickets are created, since a plan is cheap to change and an implemented phase is not.
  4. Design for any new or changed surface, agreed before that surface is built, since the description in a ticket does not fix the states or the layout of a panel.
  5. Implementation ticket by ticket, with a separate test pass against acceptance criteria where a new feature could break what is already there.
  6. A deployment to an environment where a mistake costs little. During this run Fiuto had no users, signups were closed and the app was locked down, so the target was staging and the run doubled as a test of the release path before opening the app a week or two later.

01The pipeline

The /build family on a research project

/build is the delivery side of the setup whose design side, /ux, ran the first four articles. It takes the Linear project the research produced and runs the sequence the recording names in Linear: briefing, reviewing, locking, researching, planning, reviewing the plan, implementing, then a series of checks before the work goes out. The plan decomposes the project into phases and tickets, and where a phase introduces or changes a surface it attaches a design ticket that the /ux family answers, which is how the two families connect in practice.

BriefWrites the brief in the Linear project from the research outcome, reviews it and locks it before research starts.

ResearchReviews best practice and comparable tools, and the plan has to account for what it finds.

PlanBreaks the project into phases and tickets with their dependencies, and is reviewed before the tickets are created.

Design ticketA new or changed surface goes through ideate and translate, and its implementation waits for the result.

QA ticketThe acceptance criteria for a separate test pass, attached where a feature could break existing behaviour.

ImplementWorks through the tickets in dependency order and produces one pull request per phase.

ShipThe phase goes out, in this run to staging.

The two tickets a phase can carry are where the run turns back to me after the brief and the plan have been approved: the design ticket brings its variants for a pick, and the QA ticket’s acceptance criteria are what I hold the delivered feature against once I have used it.

02The session

What is in this video

Before the run, the project sits in Linear as the previous part left it: a research outcome, no brief, no tickets. It is shared with a fresh build agent, and at 1:55 the sequence it is working through is visible in Linear. At 2:51 the plan is visible: phases and tickets, some tickets with a second ticket attached, a design ticket where the phase needs new or updated components, and a QA ticket with acceptance criteria, since a feature that adds sharing to a surface has to be checked against what that surface already does.

At 3:35 the design ticket is answered. Ideate produces a set of variants that I review with the agent and agree on, and I take the one closest to the sharing treatment studies and launches already have, with one difference: an insight has no roles, so the panel offers an option to remove a user from the analysis instead. Ideation does not use real components, so at 4:20 translate builds the panel in Ladle, and the run attaches a screenshot to the ticket beside the live story. The render is very close to the ideation output and to the existing treatment, which is enough for this pass.

The session. Seven minutes of a six-hour run: the research project in Linear at one end, the sharing feature on staging at the other. The run itself took about six hours from beginning to end.

The process is long and intense, and the Linear view in the recording is probably an hour behind the run. From beginning to end it took about six hours, and at 5:08 I open the result: an insight with sharing, listing two users, me and a second account that has not accepted its invitation. That second user shows a question mark where the interface should say pending, a defect no check in the plan had caught. The share panel makes the link private or public, and at 5:58 I open the public view, which works but is thinner than I expected from a first version. I leave it for a separate /ux session. One research-driven feature, from project to staging, in pretty much one day.

The invited user showed a question mark where the interface should say pending. The public view was thinner than a first version should be. Both were found by me, after delivery, and neither had a ticket, so the plan has to describe more than the happy path of a phase. The plan now requires a QA ticket only for phases where a mistake is expensive, auth, payments, personal data, schema changes and flows across several surfaces, with a focused verification pass for every other phase; a design ticket that blocks its surface until /ux has produced a specification grounded in the component system; and a structural pass over the diff, for complexity, dead code, test gaps and drift from the brief, before the phase goes out. A review of the delivered experience by the person who asked for it remains a separate step.

Conclusion

Six hours held a brief, a research pass, a reviewed plan, a design pick, a Ladle render, the implementation and a deployment to staging. They did not hold a pending state or a finished public view, because no ticket named either, and the chain works in tickets. The order of the steps is the part worth carrying to another repository: brief before plan, plan before tickets, design before the surface it governs, one pull request per phase; it lets the chain run unattended for a working day, and it also means the delivered feature is exactly as complete as its tickets. An hour spent using the result, by the person who asked for it, is the cheapest step in the six and the one that found both defects.

Six hours from the project in Linear to the sharing feature on staging. Two defects in it, a question mark where pending belongs and a public view too thin for a first version, and neither had a ticket.

Sources

Case studies

36 case studies

No filters

Focus

Discipline

Complexity

Sector

Consumer apps

Platform

  1. Tailored meal plan

    • Samsung Food
    • 2025
    • 11 min read

    How I worked through the design process to move from an empty planner to a generated weekly plan.

  2. Share panel redesign

    • Fiuto
    • 2026
    • 6 min read

    How I use a set of custom skills to redesign complex features inside the coding agent, without Figma.

  3. Figma to code

    • GitLaw
    • 2026
    • 7 min read

    How I connected GitLaw's Figma library and code in both directions, with Storybook as the source of truth.

  4. Recipe AI

    • Samsung Food
    • 2023
    • 5 min read

    How I started integrating generative AI into native, user facing app features.

  5. Shareable insights

    • Fiuto
    • 2026
    • 6 min read

    How I take a research finding to a feature on staging.

  6. Health dashboard

    • Samsung Food
    • 2024
    • 8 min read

    How I designed Samsung Food's first health dashboard, with progress against the goals users set.

  7. Study sharing design

    • Fiuto
    • 2026
    • 5 min read

    How I ground a new feature in the code, the roadmap and the market before designing it.

  8. Casual meal planner

    • Samsung Food
    • 2024
    • 10 min read

    How I designed a to-do list mode in the planner for users who plan casually.

  9. Weekly competitive research

    • Fiuto
    • 2026
    • 6 min read

    How I turn a competitive finding into new projects on the roadmap in one session.

  10. Ingredient substitutions

    • Samsung Food
    • 2023
    • 5 min read

    How I designed ingredient swaps that let users adapt any recipe to their diet.

  11. Onboarding prototype

    • Fiuto
    • 2026
    • 6 min read

    How I prototype a whole user journey in the product's own components.

  12. Health goals

    • Samsung Food
    • 2023
    • 10 min read

    How I designed meal recommendations and a planner around users' own calorie and macro targets.

  13. Visual QA with agents

    • Fiuto
    • 2026
    • 5 min read

    How I review a delivered feature with ten agents testing it in real browsers.

  14. Meal swaps

    • Samsung Food
    • 2024
    • 8 min read

    How I took a meal swap from Beta feedback to release through thirteen sprints of scope negotiation with engineering.

  15. Admin components redesign

    • Fiuto
    • 2026
    • 5 min read

    How I design and build shared admin components in one coding session, with no Figma handoff.

  16. Planner improvements

    • Samsung Food
    • 2024
    • 9 min read

    How I took five planner briefs from hypothesis to handover under one mission.

  17. Study sharing handoff

    • Fiuto
    • 2026
    • 6 min read

    How I turn an approved mockup into real components, with states, mobile and both themes.

  18. Study sharing build

    • Fiuto
    • 2026
    • 6 min read

    How I run planning, implementation and checks as one pipeline, and settle the decisions the agent hands back.

  19. Study sharing release

    • Fiuto
    • 2026
    • 6 min read

    How I take a feature from staging to production.

  20. Onboarding build review

    • Fiuto
    • 2026
    • 6 min read

    How I review a built onboarding flow against its prototype and send each fix back.

  21. Illustrations and animation

    • Fiuto
    • 2026
    • 6 min read

    How I place illustration and animation on a working screen in minutes, by asking the coding agent.

  22. Profile access A/B test

    • VAHA
    • 2021
    • 4 min read

    How I designed the profile and its privacy settings for a smart mirror's companion app.

  23. Sportsnet app concept

    • Sportsnet
    • 2021
    • 10 min read

    How I co-created a sports app concept for younger fans with the Rogers team.

  24. Partner app onboarding

    • Utility Warehouse
    • 2020
    • 8 min read

    How I designed onboarding for new partners in a six-week Shape Up cycle, to reduce first-year drop-off.

  25. Access and entitlements

    • Discovery
    • 2019
    • 9 min read

    How I redesigned sign-up for users who could not tell a free account from a subscription.

  26. WWE Network native apps

    • WWE Network
    • 2018
    • 8 min read

    How I owned the UX of WWE Network's iPhone, iPad and Android apps on Massive's AXIS platform.

  27. Navigation redesign

    • DAZN
    • 2017
    • 10 min read

    How I redesigned navigation and tiles to give DAZN users quick access to content.

  28. Community and gamification

    • VAHA
    • 2021
    • 11 min read

    How I designed community and gamification features for VAHA, from a team workshop to the design system.

  29. Join funnel

    • Utility Warehouse
    • 2020
    • 9 min read

    How I redesigned Utility Warehouse's sign-up steps to make a multi-service bundle easier to join.

  30. Self-service account

    • Discovery
    • 2019
    • 9 min read

    How I designed a self-service account area for Discovery's streaming products.

  31. BritBox acquisition and account

    • BritBox
    • 2019
    • 9 min read

    How I designed BritBox's first UK sign-up and account journeys in two sprints.

  32. NFL Game Pass white label

    • NFL Game Pass
    • 2017
    • 9 min read

    How I designed a white-label NFL Game Pass to test DAZN's product as a service for sports leagues.

  33. Remote appointments

    • Utility Warehouse
    • 2020
    • 7 min read

    How I redesigned Utility Warehouse's remote appointment when lockdown made it essential.

  34. Native playback

    • Discovery
    • 2020
    • 8 min read

    How I specified playback for every Discovery streaming app, embedded in the platform's tech team.

  35. Univision sports streaming

    • Univision
    • 2018
    • 6 min read

    How I designed the UX of a direct-to-consumer football service for Univision on web, apps and Chromecast.

  36. Offline downloads

    • DAZN
    • 2016
    • 6 min read

    How I designed downloads for watching catch-up sport offline in DAZN's iOS and Android apps.

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